Same maze, two kinds of sight — run it and watch it drown
One maze, one goal, one simple "walk toward the goal" policy. The only difference between the two buttons is what the agent is allowed to see. With the full map it plans around the U-shaped wall. With a 3×3 keyhole it can't know the pocket is a dead end — it walks straight in and thrashes. Nothing about its brain changed; only its observation did.
Both runs use the same greedy "reduce distance to goal" instinct; the full-sight run gets a planner on top because planning needs the map. That is exactly the MDP → POMDP downgrade.
Two forks that look identical — the aliasing trap
The corridor below has two fork tiles that look exactly the same to the agent — same walls, same color, same everything. But the treasure needs UP at the first fork, DOWN at the second. A memoryless policy maps observation → action, so identical observations force identical actions. It literally cannot be right twice. Watch the success rate over 200 live episodes.
"One bit of memory" here just counts forks seen so far (0 or 1). That single bit disambiguates the two identical observations.
The belief bar — being lost, mathematically
You're dropped somewhere in a 20-cell hallway with doors at positions 4, 10 and 16. You can't see your position — only a noisy sensor that says "door" or "wall". The gold bars are your belief: a probability for every cell, updated by Bayes' rule each time you sense or move. Sense a few times, move, sense again — watch the fog condense into a spike.
This is a real Bayes filter running in your browser — the same math (as a particle/Kalman filter) that localizes every warehouse robot and self-driving car.
The tiger behind the door — paying for information
The most famous POMDP ever posed: two doors, a tiger behind one (−100), treasure behind the other (+10). You may open a door, or listen for −1: you'll hear the tiger on the correct side with the accuracy on the slider. The gold meter is your live belief; the numbers under each action are its expected value given that belief. Play a few rounds and watch your score.
Fresh round: tiger placed randomly. Listening updates the belief by Bayes' rule; the EVs update live.
The T-maze — memory is the cure (until it leaks)
A light flashes at the start of a corridor: gold means turn LEFT at the far junction, white means turn RIGHT. By the time the agent reaches the junction, the light is long gone — the observation there is identical either way. A reactive agent is stuck at 50%. An agent that carries one remembered bit scores 100%… unless its memory leaks a little every step. Stretch the corridor and watch leaky memory die with distance.
The curve plots measured success vs corridor length for the current leak setting — every point is 300 fresh simulated episodes, not a formula.